The Mantell Syndicate
From SW:TOR-RP-Wiki
The Mantell Syndicate | ||||
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| Guild Affiliation: | Independent/Pro-Republic | |||
| Guild Alignment: | Smugglers and Troopers | |||
| Acronym: | CTE | |||
| Date Formed: | 04/11/2009 | |||
| Motto/Slogan: | "You like me because I'm a scoundrel. There aren't enough scoundrels in your life." | |||
| Summary: | RPing Crime Syndicate | |||
| Status: | Recruiting | |||
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| Server: | N/A | |||
| Location: | Ord Mantell | |||
| Language: | English | |||
| Timezone: | Multiple | |||
| Focus: | Role Playing | |||
| Goals: | Top RPing Guild | |||
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| Leader(s): | Baraslan, Demophon | |||
| Officers/Contacts: | Baraslan, Turbarad, Jeos Dinas, JensenBakura, Mari Camil | |||
| Member Count: | 30+ | |||
| Recruiting: | Yes | |||
| Website: | www.mantellsyndicate.com | |||
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"You like me because I'm a scoundrel. There aren't enough scoundrels in your life." -Han Solo
If you are of the opinion that Boba Fett, Han Solo and Chewbacca, and Lando Calrissian were as integral to the Star Wars story as Luke Skywalker and Darth Vader, then this may be the place for you. We are currently a forum-driven role playing (RP) guild dealing with the 'seedier' side of the Star Wars universe. We are banding together with the purpose of building membership, friendships and history for the upcoming release of Star Wars: The Old Republic MMO, at which point we will also become an in-game guild.
We hope you find what you're looking for here and perhaps even join the Syndicate. Who knows, you could even make a name for yourself among the stars (a name that can only be properly appreciated in certain circles, of course) and earn yourself a stack of credits along the way.
A) General Guild Information:
The Mantell Syndicate is a RP-based guild that focuses on the "seedy-underbelly" of the Star Wars world and is more about the non-force-using "anti-hero" than the traditional Star Wars hero. It is filled with many adventures and colorful characters as well as plenty of dry and sarcastic humor (what smuggler worth his blasters is ever without a witty one liner?!).
Guild Affiliation:
The Syndicate's relationship with the Republic on Ord Mantell and across the galaxy is a carefully designed and orchestrated series of 'understandings' and 'arrangements' made with key government officials and employees. Were the Empire to gain complete control, this understanding would be shattered and have to be rebuilt. This would not only be very costly (the Sith are often more expensive to make these kind of 'arrangements' with) but also very time consuming. So, it is in the best interests of the Syndicate that the Republic government stay in power and until such an arrangement proves to be less profitable for them, "Corellian Transports and Exports" will remain "staunch supporters" of the Republic.
Alignment:
None (Though as a matter of game mechanics, assuming they don't allow characters from the two sides to mix, we will be on the 'republic' side.) We are made up of only non-force users which currently includes the 'smuggler' and 'trooper' classes on the republic side. (NOTE: We may eventually accept Jedi (or Sith) who have strayed from their 'true' path as long as they are willing to work for advancement of the Syndicate and not bogged down with dedication to certain goals or ideas that would be counter to the Syndicate's success. However, this option will only be given to longstanding members of the guild who have proved their RPing skill, understanding and respect for the Guild's lore, and active dedication to the Syndicate.)
Acronym:
If the game supports acronyms for guilds - ours will most likely be CTE. This is short for Corellian Transports and Exports - the Syndicate's Shell company. This keeps a bit of IC cover on an OOC tool (i.e. a guild acronym floating over your avatar's head).
Formed:
The idea behind the Mantell Syndicate was tossed around as early as October, 2008 when the name was decided on and the early site development begun. The site was opened to a small handful of 'beta members' in mid-March of 2009 then then 'offically' launched on April 11th, 2009, a day after Bioware announced that Ord Mantell would be a playable planet in the SW:TOR MMO.
The 'Code':
The Syndicate's IC code is summed up in these three things:
1) Profit
2) Loyalty
3) Clean Up Your Own Mess
The OOC code can be found here.
Summary:
- We are having fun with the 'shadier' side of the 'good guys' and we are all about creating memorable and fun character development in the Old Republic universe.
- Moderate-to-Heavy RP guild dedicated to experiencing everything SWTOR has to offer through the filter of solid RP and storytelling.
- RP first, everything else second. We want to enjoy all elements of the game, we will just do it with a focus on RP as much as game mechanics allow.
- Non-force-using characters only with possible exception made for established veteran members.
Status:
The guild is currently active and accepting applications. Please view our application guidelines before applying.
B) Play Information:
Some general info jotted down in short-hand so prospective players can see what playing SW:TOR with your guild is all about.
Server:
N/A
Location:
Main Headquarters on Ord Mantell, however we RP as if there are 'local CTE offices' on most highly populated worlds.
Language:
English. We have a handful of members that speak other languages, but the primary language for our forums and interaction is English.
Timezone:
Right now the bulk of members are from the USA and fall into those timezones, with Eastern Standard Time having the largest showing. However, we do have some European and Australian members as well.
Focus:
Our primary focus is Role Playing and everything else comes in an equal second. What elements of the game rise to the top in this 'equal second' will depend on the desires of the majority of our membership at the time.
Goals:
We will ultimately judge our success on the enjoyment of our membership. Overall we hope to be known as a guild of high quality RPing and in our niche (Star Wars Underworld) we hope to be known as the best.
C) Personnel:
General information about important guild officers (guild leader, contacts, etc.).
Leader(s):
The IC guild leader is actually an NPC known only as "The Director". His two "second-in-command" are a mandalorian by the name of Verad Ornacovo (Director of Security) and an HK-51 droid by the name of "Janice" (Who serves as our Operations Director).
Verad and Janice are primarily run by our two founding members, Turbard and Baraslan, respectively.
Other than that our player-based leadership right now is comprised of a series of 'moderators' who help oversee our forum stories:
Current Moderators:
- Baraslan
- Turbarad
- Jeos Dinas
- JensenBakura
- Mari Camil
Officers/Contacts:
See "Leaders".
Member Count:
We currently have accepted over 30 players for membership. We ultimately hope to have around a hundred members so that at any given time, your likelihood of finding someone online to RP is greatly increased. We do not, however, strive or want to be a "mega-guild". We strongly believe in quality over quantity.
Recruiting:
The guild is currently active and accepting applications. Please view our application guidelines before applying.
Summary:
- Non force-users only. (We are considering a policy that would allow vetrans players to have a force-using 'alt' in the guild, but no one may apply with a force-using character).
- Smugglers and Troopers only (unless the game allows us to mix with other classes from the imperial side.)
- Age limitation - 18+
Website:
Please visit us at www.mantellsyndicate.com
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